Armory of the Emerald Warrior Set for Earth Spirit

Armory of the Emerald Warrior Set for Earth Spirit

256x256 textures for all item slots

4 – 256x256 for weapon, head, cape and shoulders 1 – 512x256 for mount

Vestments of the Dimensional Rift set for Faceless Void

Vestments of the Dimensional Rift set for Faceless Void

3 – 256x256 textures for head, weapon and shoulder slots. 2 – 256x128 textures for arms and belt slots.

Helm of Infernal Despair for Chaos Knight. Accepted into the game

For more shots of the included items please visit my Workshop page: http://steamcommunity.com/profiles/76561198016625906/myworkshopfiles/?appid=570

These are a collection of items I have created, in collaboration with concept artists, and submitted to Valve’s DotA 2 Workshop. For these items I was responsible for modeling, sculpting, texturing, rigging and final import into the game. The concepts were created by various concept artists

Working on these items have strengthened my skills in:
-Creating optimized meshes
-packing extremely tight UVs for small texture sizes
-creating textures to work with complicated shaders
-Rigging and skinning
-Creating art to fit within a specific art direction

Some are pending to be accepted and one, the Helm of Infernal Despair, has been accepted into the game.

The base character models have been supplied by Valve and screenshots have been presented using the in-game importer for the Source Engine for Dota 2.